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Rain Elf

Group 2D Puzzle Adventure Game, 2017

Rain Elf is a 2D puzzle, adventure game I made with the other two members in 2017.

The story is about rain elf obtaining rain by solving puzzles to purifying the entire destroyed forest. I focus on character animation, programming and designing core gameplay. I used Dragonbones to do animation and Unity and Playmaker to do the programming.

This game won the National Game Design Competition on Next Idea from Tencent.

Trailer

主海报.jpg

Gameplay

The player controls the left and right displacements and jumps of the rain elf by operating the keyboard's shift and space keys.

In the game, the player needs to avoid various obstacles to collect the rain, and at the same time solve the puzzle.

Design Principle

The player controls the left and right displacements and jumps of the rain elf by operating the keyboard's shift and space keys.

In the game, the player needs to avoid various obstacles to collect the rain, and at the same time solve the puzzle.

Screen Shot 2019-06-07 at 12.12.38 PM.pn

Interactive experience curve

Screen Shot 2019-06-07 at 12.12.49 PM.pn

Visual experience curve

Character Design

Screen Shot 2019-06-07 at 12.14.45 PM.pn

Animation

Still Images 

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