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Rain Elf

Group 2D Puzzle Adventure Game, 2017

Rain Elf is a 2D puzzle, adventure game I made with the other two members in 2017.

The story is about rain elf obtaining rain by solving puzzles to purifying the entire destroyed forest. I focus on character animation, programming and designing core gameplay. I used Dragonbones to do animation and Unity and Playmaker to do the programming.

This game won the National Game Design Competition on Next Idea from Tencent.

Trailer

Gameplay

The player controls the left and right displacements and jumps of the rain elf by operating the keyboard's shift and space keys.

In the game, the player needs to avoid various obstacles to collect the rain, and at the same time solve the puzzle.

Design Principle

The player controls the left and right displacements and jumps of the rain elf by operating the keyboard's shift and space keys.

In the game, the player needs to avoid various obstacles to collect the rain, and at the same time solve the puzzle.

Interactive experience curve

Visual experience curve

Character Design

Animation

Still Images